Warlands is Back!
After much anticipation, Warlands is back on the server! The old map has been cleared and a new map has been put in its place, responding to the feedback on the forums. Faction claims, memberships, and inventories have all been cleared and the playing field is level for an exciting new chapter in factions pvp. Use the new single-biome continents to create new strategies, using the 8 playable classes from KRPG. Assassinate your enemies with a team of Vagabonds silently dropping from the jungle treetops. Dragoons leap huge chasms and infiltrate perilous mountaintop fortresses. Scorch your enemies in the desert sun, where there is no cover from the Infernus’ flame spells.
How Factions Works:
Warlands is a world for factions PVP (player-versus-player). The factions mod allows players to form their own nations and claim territory on the map. Territory that is held by a faction can only be built upon by members of that faction. Factions can ally together, remain neutral, or declare war on each other at any time, and for any reason, as decided by the faction leader.
Faction war works on an energy points system. A faction can claim 1 chunk (16×16 blocks, bedrock to sky) for every point of energy it has. For each player in a faction, the faction gains 12 points of power. When that player dies, he loses 4 points of power, and so does his faction. A player regenerates one power every 2 minutes, up to his maximum of 12.
To attack a rival faction, kill their players to lower their energy. A faction who claims 20 chunks needs 20 energy to stay defended. If you can reduce their power to 19 or less (/f show <faction>), you can unclaim their territory until they become defended again. For example, if you brought their energy down to 16, you could unclaim 4 chunks of their land before needing to kill more. Unclaimed territory can be destroyed by anyone, so taking down a key section of your opponents defense can result in victory. However, a smart defense will have many advantages, a well built castle with sturdy walls, TNT landmines, arrow dispensers, cannons, lava pits, traps, gates, and a 70% reduction in damage taken when in home territory.
Join our server at our new in-game URL: